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These things are not needed if you're not compiling with OpenGL.

Brian Callahan il y a 8 ans
Parent
révision
15e4b04535
2 fichiers modifiés avec 8 ajouts et 0 suppressions
  1. 4
    0
      src/main.cpp
  2. 4
    0
      src/shader.hpp

+ 4
- 0
src/main.cpp Voir le fichier

253
     bool decorations = !options.nodecorations_flag;
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     bool decorations = !options.nodecorations_flag;
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     bool themeon = (bool)options.theme_given;
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     bool themeon = (bool)options.theme_given;
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     std::string theme = options.theme_arg;
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     std::string theme = options.theme_arg;
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+#ifdef OPENGL_ENABLED
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     bool shadergiven = (bool)options.shader_given;
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     bool shadergiven = (bool)options.shader_given;
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+#endif
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     std::string shader = options.shader_arg;
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     std::string shader = options.shader_arg;
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     struct timespec start, time;
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     struct timespec start, time;
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     int xoffset = 0;
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     int xoffset = 0;
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     }
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     }
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     std::string format = options.format_arg;
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     std::string format = options.format_arg;
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     bool magenabled = options.magnify_flag;
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     bool magenabled = options.magnify_flag;
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+#ifdef OPENGL_ENABLED
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     float magstrength = options.magstrength_arg;
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     float magstrength = options.magstrength_arg;
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     if ( options.magpixels_arg < 0 ) {
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     if ( options.magpixels_arg < 0 ) {
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         fprintf( stderr, "Error: --magpixels < 0, it's an unsigned integer you twat. Stop trying to underflow me!\n" );
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         fprintf( stderr, "Error: --magpixels < 0, it's an unsigned integer you twat. Stop trying to underflow me!\n" );
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         return EXIT_FAILURE;
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         return EXIT_FAILURE;
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     }
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     }
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     unsigned int magpixels = (unsigned int)options.magpixels_arg;
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     unsigned int magpixels = (unsigned int)options.magpixels_arg;
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+#endif
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     cmdline_parser_free( &options );
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     cmdline_parser_free( &options );
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 #ifndef OPENGL_ENABLED
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 #ifndef OPENGL_ENABLED
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     if ( opengl || themeon || magenabled ) {
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     if ( opengl || themeon || magenabled ) {

+ 4
- 0
src/shader.hpp Voir le fichier

6
 #include <string>
6
 #include <string>
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 #include <cstdio>
7
 #include <cstdio>
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 #include <vector>
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 #include <vector>
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+#ifdef OPENGL_ENABLED
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 #include <glm/glm.hpp>
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 #include <glm/glm.hpp>
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 #include <glm/gtc/type_ptr.hpp>
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 #include <glm/gtc/type_ptr.hpp>
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 #include <GL/glew.h>
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 #include <GL/glew.h>
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+#endif
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 #include <string>
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 #include <string>
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 #include <fstream>
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 #include <fstream>
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 #include <streambuf>
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 #include <streambuf>
25
     void            unbind();
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     void            unbind();
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     void            setParameter( std::string name, int foo );
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     void            setParameter( std::string name, int foo );
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     void            setParameter( std::string name, float foo );
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     void            setParameter( std::string name, float foo );
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+#ifdef OPENGL_ENABLED
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     void            setParameter( std::string name, glm::mat4 foo );
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     void            setParameter( std::string name, glm::mat4 foo );
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     void            setParameter( std::string name, glm::vec4 foo );
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     void            setParameter( std::string name, glm::vec4 foo );
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     void            setParameter( std::string name, glm::vec2 foo );
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     void            setParameter( std::string name, glm::vec2 foo );
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+#endif
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     void            setAttribute( std::string name, unsigned int buffer, unsigned int stepsize );
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     void            setAttribute( std::string name, unsigned int buffer, unsigned int stepsize );
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     int             m_type;
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     int             m_type;
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 private:
37
 private: