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|
|
191
|
std::cout << " -r, --shader=STRING Sets the shader to load and use from\n";
|
191
|
std::cout << " -r, --shader=STRING Sets the shader to load and use from\n";
|
192
|
std::cout << " ~/.config/slop/\n";
|
192
|
std::cout << " ~/.config/slop/\n";
|
193
|
std::cout << " -f, --format=STRING Set the output format string. Format specifiers\n";
|
193
|
std::cout << " -f, --format=STRING Set the output format string. Format specifiers\n";
|
194
|
- std::cout << " are %x, %y, %w, %h, %i, %g, and %c.\n";
|
|
|
195
|
- std::cout << " (default=`%g\n')\n";
|
|
|
|
|
194
|
+ std::cout << " are %x (x offset), %y (y offset), %w (width),\n";
|
|
|
195
|
+ std::cout << " %h (height), %i (window id),\n";
|
|
|
196
|
+ std::cout << " %g (geometry - `%wx%h+%x+%y\'),\n";
|
|
|
197
|
+ std::cout << " %c (1 if cancelled, 0 otherwise),\n";
|
|
|
198
|
+ std::cout << " and %% for a literal percent sign.\n";
|
|
|
199
|
+ std::cout << " (default=`%g')\n";
|
196
|
std::cout << " -o, --noopengl Disable graphics acceleration.\n";
|
200
|
std::cout << " -o, --noopengl Disable graphics acceleration.\n";
|
197
|
std::cout << "Examples\n";
|
201
|
std::cout << "Examples\n";
|
198
|
std::cout << " $ # Gray, thick, transparent border for maximum visiblity.\n";
|
202
|
std::cout << " $ # Gray, thick, transparent border for maximum visiblity.\n";
|