Dalton Nell 7 лет назад
Родитель
Сommit
7e04e89aa9
1 измененных файлов: 2 добавлений и 1 удалений
  1. 2
    1
      README.md

+ 2
- 1
README.md Просмотреть файл

@@ -83,8 +83,9 @@ Shaders must be placed in your `${XDG_CONFIG_HOME}/slop` directory, where *XDG_C
83 83
 
84 84
 Shaders are loaded from the `--shader` flag in slop. They are delimited by commas, and rendered in order from left to right. This way you can combine multiple shaders for interesting effects! For example, `slop -rblur1,wiggle` would load `~/.config/slop/blur1{.frag,.vert}` and `~/.config/slop/wiggle{.frag,.vert}`. Then render the selection rectangle twice, each time accumulating the changes from the different shaders.
85 85
 
86
-Enough chatting about it though, here's some example shaders you can from [shaderexamples](https://github.com/naelstrof/slop/tree/master/shaderexamples) to `~/.config/slop` to try out!
86
+Enough chatting about it though, here's some example shaders you can copy from [shaderexamples](https://github.com/naelstrof/slop/tree/master/shaderexamples) to `~/.config/slop` to try out!
87 87
 
88
+The files listed to the right of the `|` are the required files for the command to the left to work correctly.
88 89
 * `slop -rblur1,blur2 -b100` | `~/.config/slop/{blur1,blur2}{.frag,.vert}`
89 90
 ![slop blur](https://my.mixtape.moe/bvsrzr.png)
90 91