|
|
|
|
31
|
glm::vec4 color = glm::vec4( foo->r, foo->g, foo->b, foo->a );
|
31
|
glm::vec4 color = glm::vec4( foo->r, foo->g, foo->b, foo->a );
|
32
|
options.getColor("color", 'c', color);
|
32
|
options.getColor("color", 'c', color);
|
33
|
options.getBool("nokeyboard", 'k', foo->nokeyboard);
|
33
|
options.getBool("nokeyboard", 'k', foo->nokeyboard);
|
34
|
- std::cout << foo->nokeyboard << "\n";
|
|
|
35
|
options.getString( "xdisplay", 'x', foo->xdisplay );
|
34
|
options.getString( "xdisplay", 'x', foo->xdisplay );
|
36
|
options.getString( "shader", 's', foo->shader );
|
35
|
options.getString( "shader", 's', foo->shader );
|
37
|
foo->r = color.r;
|
36
|
foo->r = color.r;
|