/* resource.hpp: Handles getting resources like textures and stuff. * * Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors). * * This file is part of Slop. * * Slop is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Slop is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Slop. If not, see . */ #ifndef N_RESOURCE_H_ #define N_RESOURCE_H_ #include #include #include #include #include #include #include #include #include #include #include namespace slop { class Resource { public: Resource(); std::string getRealPath( std::string localpath ); private: bool validatePath( std::string path ); std::string usrconfig; }; extern Resource* resource; } #endif // IS_RESOURCE_H_