/* selectrectangle.hpp: Handles creating rectangles on the screen.
*
* Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors).
*
* This file is part of Slop.
*
* Slop is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Slop is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Slop. If not, see .
*/
#ifndef IS_SELECT_RECTANGLE_H_
#define IS_SELECT_RECTANGLE_H_
#include "x.hpp"
#include "selectrectangle.hpp"
#include "shader.hpp"
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace slop {
class SelectRectangle {
public:
virtual ~SelectRectangle();
virtual void setGeo( int x, int y, int w, int h );
virtual void update( double dt );
Window m_window;
int m_x;
int m_y;
int m_width;
int m_height;
int m_border;
bool m_highlight;
};
bool isSelectRectangleSupported();
}
#endif // IS_SELECT_RECTANGLE_H_