/* selectrectangle.hpp: Handles creating rectangles on the screen. * * Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors). * * This file is part of Slop. * * Slop is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Slop is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Slop. If not, see . */ #ifndef IS_SELECT_RECTANGLE_H_ #define IS_SELECT_RECTANGLE_H_ #include "x.hpp" #include "selectrectangle.hpp" #include "shader.hpp" #include #include #include #include #include #include #include #include #include namespace slop { class SelectRectangle { public: virtual ~SelectRectangle(); virtual void setGeo( int x, int y, int w, int h ); virtual void update( double dt ); Window m_window; int m_x; int m_y; int m_width; int m_height; int m_border; bool m_highlight; }; bool isSelectRectangleSupported(); } #endif // IS_SELECT_RECTANGLE_H_