/* resource.hpp: Handles getting resources like textures and stuff.
*
* Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors).
*
* This file is part of Slop.
*
* Slop is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Slop is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Slop. If not, see .
*/
#ifndef IS_RESOURCE_H_
#define IS_RESOURCE_H_
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace slop {
class Resource {
public:
Resource();
~Resource();
std::string getRealPath( std::string localpath );
bool validatePath( std::string path );
private:
std::string m_usrconfig;
std::string m_sysconfig;
};
}
extern slop::Resource* resource;
#endif // IS_RESOURCE_H_