/* rectangle.hpp: Handles creating rectangles on the screen. * * Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors). * * This file is part of Slop. * * Slop is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Slop is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Slop. If not, see . */ #ifndef IS_RECTANGLE_H_ #define IS_RECTANGLE_H_ #include "x.hpp" #include #include #include #include #include #include #include #include #include namespace slop { class Rectangle { public: Rectangle( int sx, int sy, int ex, int ey, int border, bool highlight, float r, float g, float b, float a ); ~Rectangle(); void setPos( int x, int y ); void setDim( int w, int h ); void setGeo( int x, int y, int w, int h ); Window m_window; XColor m_color; int m_x; int m_y; int m_width; int m_height; int m_border; bool m_highlight; private: XColor convertColor( float r, float g, float b ); void constrain( int w, int h ); }; } #endif // IS_RECTANGLE_H_