// x.hpp: handles starting and managing X #ifndef IS_X_H_ #define IS_X_H_ #include #include #include #include #include #include #include #include #include namespace slop { enum CursorType { Left, Crosshair, Cross, UpperLeftCorner, UpperRightCorner, LowerRightCorner, LowerLeftCorner }; class WindowRectangle { public: int m_x; int m_y; unsigned int m_width; unsigned int m_height; unsigned int m_border; bool m_decorations; void setGeometry( Window win, bool decorations ); }; class XEngine { public: XEngine(); ~XEngine(); int init( std::string display ); void tick(); int grabCursor( slop::CursorType type ); int grabKeyboard(); bool anyKeyPressed(); int releaseCursor(); int releaseKeyboard(); void setCursor( slop::CursorType type ); void drawRect( int x, int y, unsigned int w, unsigned int h ); int m_mousex; int m_mousey; Display* m_display; Visual* m_visual; Screen* m_screen; Colormap m_colormap; Window m_root; Window m_hoverWindow; std::vector m_mouse; bool mouseDown( unsigned int button ); bool m_keypressed; private: bool m_good; std::vector m_cursors; Cursor getCursor( slop::CursorType type ); void selectAllInputs( Window win, long event_mask); }; int XEngineErrorHandler( Display* dpy, XErrorEvent* event ); } extern slop::XEngine* xengine; #endif // IS_X_H_