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- #include <chrono>
- #include <thread>
- #include "keyboard.hpp"
-
- bool slop::Keyboard::getKey( KeySym key ) {
- KeyCode keycode = XKeysymToKeycode( x11->display, key );
- if ( keycode != 0 ) {
- // Get the whole keyboard state
- char keys[32];
- XQueryKeymap( x11->display, keys );
- // Check our keycode
- return ( keys[ keycode / 8 ] & ( 1 << ( keycode % 8 ) ) ) != 0;
- } else {
- return false;
- }
- }
-
- // This returns if a key is currently pressed.
- // Ignores arrow key presses specifically so users can
- // adjust their selection.
- bool slop::Keyboard::anyKeyDown() {
- return keyDown;
- }
-
- void slop::Keyboard::update() {
- char keys[32];
- XQueryKeymap( x11->display, keys );
- // We first delete the arrow key buttons from the mapping.
- // This allows the user to press the arrow keys without triggering anyKeyDown
- KeyCode keycode = XKeysymToKeycode( x11->display, XK_Left );
- keys[ keycode / 8 ] = keys[ keycode / 8 ] & ~( 1 << ( keycode % 8 ) );
- keycode = XKeysymToKeycode( x11->display, XK_Right );
- keys[ keycode / 8 ] = keys[ keycode / 8 ] & ~( 1 << ( keycode % 8 ) );
- keycode = XKeysymToKeycode( x11->display, XK_Up );
- keys[ keycode / 8 ] = keys[ keycode / 8 ] & ~( 1 << ( keycode % 8 ) );
- keycode = XKeysymToKeycode( x11->display, XK_Down );
- keys[ keycode / 8 ] = keys[ keycode / 8 ] & ~( 1 << ( keycode % 8 ) );
- keyDown = false;
- for ( int i=0;i<32;i++ ) {
- if ( deltaState[i] == keys[i] ) {
- continue;
- }
- // Found a key in a group of 4 that's different
- char a = deltaState[i];
- char b = keys[i];
- // Find the "different" bits
- char c = a^b;
- // A new key was pressed since the last update.
- if ( c && b&c ) {
- keyDown = true;
- }
- deltaState[i] = keys[i];
- }
- }
-
- slop::Keyboard::Keyboard( X11* x11 ) {
- this->x11 = x11;
- int err = XGrabKeyboard( x11->display, x11->root, False, GrabModeAsync, GrabModeAsync, CurrentTime );
- int tries = 0;
- while( err != GrabSuccess && tries < 5 ) {
- std::this_thread::sleep_for(std::chrono::milliseconds(100));
- err = XGrabKeyboard( x11->display, x11->root, False, GrabModeAsync, GrabModeAsync, CurrentTime );
- tries++;
- }
- // Non-fatal.
- if ( err != GrabSuccess ) {
- //throw new std::runtime_error( "Couldn't grab the keyboard after 10 tries." );
- }
- XQueryKeymap( x11->display, deltaState );
- keyDown = false;
- }
-
- slop::Keyboard::~Keyboard() {
- XUngrabKeyboard( x11->display, CurrentTime );
- }
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