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- #include "x.hpp"
-
- slop::XEngine* xengine = new slop::XEngine();
-
- int slop::XEngineErrorHandler( Display* dpy, XErrorEvent* event ) {
- // Ignore XGrabKeyboard BadAccess errors, we can work without it.
- // 31 = XGrabKeyboard's request code
- if ( event->request_code == 31 && event->error_code == BadAccess ) {
- fprintf( stderr, "_X Error \"BadAccess\" for XGrabKeyboard ignored...\n" );
- return 0;
- }
- // Everything else should be fatal as I don't like undefined behavior.
- char buffer[1024];
- XGetErrorText( dpy, event->error_code, buffer, 1024 );
- fprintf( stderr,
- "_X Error of failed request: %s\n_ Major opcode of failed request: % 3d\n_ Serial number of failed request:% 5d\n_ Current serial number in output stream:?????\n",
- buffer,
- event->request_code,
- event->serial );
- exit(1);
- }
-
- slop::XEngine::XEngine() {
- m_display = NULL;
- m_visual = NULL;
- m_screen = NULL;
- m_good = false;
- m_mousex = -1;
- m_mousey = -1;
- m_hoverWindow = None;
- }
-
- slop::XEngine::~XEngine() {
- if ( !m_good ) {
- return;
- }
- for ( unsigned int i=0; i<m_cursors.size(); i++ ) {
- if ( m_cursors.at( i ) ) {
- XFreeCursor( m_display, m_cursors[i] );
- }
- }
- XCloseDisplay( m_display );
- }
-
- bool slop::XEngine::mouseDown( unsigned int button ) {
- if ( button >= m_mouse.size() ) {
- return false;
- }
- return m_mouse.at( button );
- }
-
- int slop::XEngine::init( std::string display ) {
- // Initialize display
- m_display = XOpenDisplay( display.c_str() );
- if ( !m_display ) {
- fprintf( stderr, "Error: Failed to open X display %s\n", display.c_str() );
- return 1;
- }
- m_screen = ScreenOfDisplay( m_display, DefaultScreen( m_display ) );
- m_visual = DefaultVisual ( m_display, XScreenNumberOfScreen( m_screen ) );
- m_colormap = DefaultColormap( m_display, XScreenNumberOfScreen( m_screen ) );
- //m_root = RootWindow ( m_display, XScreenNumberOfScreen( m_screen ) );
- m_root = DefaultRootWindow( m_display );
-
- m_good = true;
- XSetErrorHandler( slop::XEngineErrorHandler );
- selectAllInputs( m_root, EnterWindowMask );
- return 0;
- }
-
- bool slop::XEngine::anyKeyPressed() {
- if ( !m_good ) {
- return false;
- }
- // Thanks to SFML for some reliable key state grabbing.
- // Get the whole keyboard state
- char keys[ 32 ];
- XQueryKeymap( m_display, keys );
- // Each bit indicates a different key, 1 for pressed, 0 otherwise.
- // Every bit should be 0 if nothing is pressed.
- for ( unsigned int i = 0; i < 32; i++ ) {
- if ( keys[ i ] != 0 ) {
- return true;
- }
- }
- return false;
- }
-
- int slop::XEngine::grabKeyboard() {
- if ( !m_good ) {
- return 1;
- }
- int err = XGrabKeyboard( m_display, m_root, False, GrabModeAsync, GrabModeAsync, CurrentTime );
- if ( err != GrabSuccess ) {
- fprintf( stderr, "Warning: Failed to grab X keyboard.\n" );
- fprintf( stderr, " This happens when something's already grabbed your keybaord.\n" );
- fprintf( stderr, " slop should still run properly though.\n" );
- return 1;
- }
- return 0;
- }
-
- int slop::XEngine::releaseKeyboard() {
- if ( !m_good ) {
- return 1;
- }
- XUngrabKeyboard( m_display, CurrentTime );
- return 0;
- }
-
- void slop::XEngine::selectAllInputs( Window win, long event_mask) {
- Window root, parent;
- Window* children;
- unsigned int nchildren;
- XQueryTree( m_display, win, &root, &parent, &children, &nchildren );
- for ( unsigned int i=0;i<nchildren;i++ ) {
- XSelectInput( m_display, children[ i ], event_mask );
- selectAllInputs( children[ i ], event_mask );
- }
- }
-
- // Grabs the cursor, be wary that setCursor changes the mouse masks.
- int slop::XEngine::grabCursor( slop::CursorType type ) {
- if ( !m_good ) {
- return 1;
- }
- int xfontcursor = getCursor( type );
- int err = XGrabPointer( m_display, m_root, True,
- PointerMotionMask | ButtonPressMask | ButtonReleaseMask | EnterWindowMask | LeaveWindowMask,
- GrabModeAsync, GrabModeAsync, None, xfontcursor, CurrentTime );
- if ( err != GrabSuccess ) {
- fprintf( stderr, "Error: Failed to grab X cursor.\n" );
- fprintf( stderr, " This can be caused by launching slop weirdly.\n" );
- return 1;
- }
- // Quickly set the mouse position so we don't have to worry about x11 generating an event.
- Window root, child;
- int mx, my;
- int wx, wy;
- unsigned int mask;
- XQueryPointer( m_display, m_root, &root, &child, &mx, &my, &wx, &wy, &mask );
- m_mousex = mx;
- m_mousey = my;
-
- // Get the deepest available window.
- Window test = child;
- while( test ) {
- child = test;
- XQueryPointer( m_display, child, &root, &test, &mx, &my, &wx, &wy, &mask );
- }
- m_hoverWindow = child;
- return 0;
- }
-
- int slop::XEngine::releaseCursor() {
- if ( !m_good ) {
- return 1;
- }
- XUngrabPointer( m_display, CurrentTime );
- return 0;
- }
-
- void slop::XEngine::tick() {
- if ( !m_good ) {
- return;
- }
- XFlush( m_display );
- XEvent event;
- while ( XPending( m_display ) ) {
- XNextEvent( m_display, &event );
- switch ( event.type ) {
- case MotionNotify: {
- m_mousex = event.xmotion.x;
- m_mousey = event.xmotion.y;
- break;
- }
- case ButtonPress: {
- // Our pitiful mouse manager--
- if ( m_mouse.size() > event.xbutton.button ) {
- m_mouse.at( event.xbutton.button ) = true;
- } else {
- m_mouse.resize( event.xbutton.button+2, false );
- m_mouse.at( event.xbutton.button ) = true;
- }
- break;
- }
- case EnterNotify: {
- if ( event.xcrossing.subwindow != None ) {
- m_hoverWindow = event.xcrossing.subwindow;
- } else {
- m_hoverWindow = event.xcrossing.window;
- }
- break;
- }
- case LeaveNotify: {
- break;
- }
- case ButtonRelease: {
- if ( m_mouse.size() > event.xbutton.button ) {
- m_mouse.at( event.xbutton.button ) = false;
- } else {
- m_mouse.resize( event.xbutton.button+2, false );
- m_mouse.at( event.xbutton.button ) = false;
- }
- break;
- }
- // Due to X11 really hating applications grabbing the keyboard, we use XQueryKeymap to check for downed keys elsewhere.
- case KeyPress: {
- break;
- }
- case KeyRelease: {
- break;
- }
- default: break;
- }
- }
- }
-
- // This converts an enum into a preallocated cursor, the cursor will automatically deallocate itself on ~XEngine
- Cursor slop::XEngine::getCursor( slop::CursorType type ) {
- int xfontcursor;
- switch ( type ) {
- default:
- case Left: xfontcursor = XC_left_ptr; break;
- case Crosshair: xfontcursor = XC_crosshair; break;
- case Cross: xfontcursor = XC_cross; break;
- case UpperLeftCorner: xfontcursor = XC_ul_angle; break;
- case UpperRightCorner: xfontcursor = XC_ur_angle; break;
- case LowerLeftCorner: xfontcursor = XC_ll_angle; break;
- case LowerRightCorner: xfontcursor = XC_lr_angle; break;
- }
- Cursor newcursor = 0;
- if ( m_cursors.size() > xfontcursor ) {
- newcursor = m_cursors.at( xfontcursor );
- }
- if ( !newcursor ) {
- newcursor = XCreateFontCursor( m_display, xfontcursor );
- m_cursors.resize( xfontcursor+2, 0 );
- m_cursors.at( xfontcursor ) = newcursor;
- }
- return newcursor;
- }
-
- // Swaps out the current cursor, bewary that XChangeActivePointerGrab also resets masks, so if you change the mouse masks on grab you need to change them here too.
- void slop::XEngine::setCursor( slop::CursorType type ) {
- if ( !m_good ) {
- return;
- }
- Cursor xfontcursor = getCursor( type );
- XChangeActivePointerGrab( m_display,
- PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
- xfontcursor, CurrentTime );
- }
-
- void slop::WindowRectangle::setGeometry( Window win, bool decorations ) {
- if ( decorations ) {
- Window root, parent, test, junk;
- Window* childlist;
- unsigned int ujunk;
- unsigned int depth;
- // Try to find the actual decorations.
- test = win;
- int status = XQueryTree( xengine->m_display, test, &root, &parent, &childlist, &ujunk);
- while( parent != root ) {
- if ( !parent || !status ) {
- break;
- }
- test = parent;
- status = XQueryTree( xengine->m_display, test, &root, &parent, &childlist, &ujunk);
- }
- // Once found, proceed normally.
- if ( test && parent == root && status ) {
- XWindowAttributes attr;
- XGetWindowAttributes( xengine->m_display, test, &attr );
- m_width = attr.width;
- m_height = attr.height;
- m_border = attr.border_width;
- XTranslateCoordinates( xengine->m_display, test, attr.root, -attr.border_width, -attr.border_width, &(m_x), &(m_y), &junk );
- // We make sure we include borders, since we want decorations.
- m_width += m_border * 2;
- m_height += m_border * 2;
- }
- return;
- }
- Window junk;
- // Now here we should be able to just use whatever we get.
- XWindowAttributes attr;
- // We use XGetWindowAttributes to know our root window.
- XGetWindowAttributes( xengine->m_display, win, &attr );
- //m_x = attr.x;
- //m_y = attr.y;
- m_width = attr.width;
- m_height = attr.height;
- m_border = attr.border_width;
- XTranslateCoordinates( xengine->m_display, win, attr.root, -attr.border_width, -attr.border_width, &(m_x), &(m_y), &junk );
- }
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