mouse.hpp 1.5KB

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  1. /* mouse.hpp: Interfaces with wayland to grab mouse information.
  2. *
  3. * Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors).
  4. *
  5. * This file is part of Slop.
  6. *
  7. * Slop is free software: you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation, either version 3 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * Slop is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with Slop. If not, see <http://www.gnu.org/licenses/>.
  19. */
  20. #ifndef N_MOUSE_H_
  21. #define N_MOUSE_H_
  22. #include <wayland-client.h>
  23. #include <wayland-cursor.h>
  24. #include <vector>
  25. #include <glm/glm.hpp>
  26. #include "linux/input-event-codes.h"
  27. #include "wayland.hpp"
  28. class Mouse {
  29. private:
  30. wl_cursor_theme* theme;
  31. float x,y;
  32. std::vector<glm::ivec2> buttons;
  33. std::string currentMouseCursor;
  34. public:
  35. wl_surface* surface;
  36. wl_cursor* cursor;
  37. wl_pointer* pointer;
  38. int serial;
  39. Mouse( Wayland* wayland );
  40. void setMousePos( float x, float y );
  41. void setCursor( std::string name );
  42. glm::vec2 getMousePos();
  43. void setButton( int button, int state );
  44. int getButton( int button );
  45. };
  46. extern Mouse* mouse;
  47. #endif // N_MOUSE_H_