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  1. cmake_minimum_required(VERSION 3.1.3)
  2. project(slop VERSION 7.3.49 LANGUAGES CXX)
  3. set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build (Debug or Release)")
  4. if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
  5. set(CMAKE_INSTALL_PREFIX "/usr" CACHE PATH "..." FORCE)
  6. endif()
  7. include(GNUInstallDirs)
  8. # This should really never be disabled. The pure-X mode of slop is very expensive and buggy.
  9. # It also doesn't work on Wayland. Though if a system is never running a compositor, or
  10. # doesn't have OpenGL, this could remove some linking dependencies I suppose.
  11. set( SLOP_OPENGL TRUE CACHE BOOL "To enable or disable OpenGL support." )
  12. if ( SLOP_OPENGL )
  13. add_definitions(-DSLOP_OPENGL="True")
  14. endif()
  15. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin/")
  16. set( CMAKE_COMPRESS_MAN TRUE CACHE BOOL "Whether or not to compress the man pages for install." )
  17. if ( CMAKE_COMPRESS_MAN )
  18. set( MANTARGET "slop.1.gz" )
  19. else()
  20. set( MANTARGET "slop.1" )
  21. endif()
  22. include_directories("${PROJECT_BINARY_DIR}")
  23. add_definitions(-DSLOP_VERSION="v${PROJECT_VERSION}")
  24. # The names have to be unique unfortunately.
  25. set(EXECUTABLE_NAME "slop")
  26. set(LIBRARY_NAME "slopy")
  27. if ( SLOP_OPENGL )
  28. add_library(${LIBRARY_NAME} SHARED src/mouse.cpp
  29. src/keyboard.cpp
  30. src/x.cpp
  31. src/slopstates.cpp
  32. src/resource.cpp
  33. src/slop.cpp
  34. src/rectangle.cpp
  35. src/xshaperectangle.cpp
  36. src/shader.cpp
  37. src/window.cpp
  38. src/framebuffer.cpp
  39. src/glrectangle.cpp)
  40. else()
  41. add_library(${LIBRARY_NAME} SHARED src/mouse.cpp
  42. src/keyboard.cpp
  43. src/x.cpp
  44. src/slopstates.cpp
  45. src/resource.cpp
  46. src/slop.cpp
  47. src/rectangle.cpp
  48. src/xshaperectangle.cpp)
  49. endif()
  50. set_property(TARGET ${LIBRARY_NAME} PROPERTY CXX_STANDARD_REQUIRED ON)
  51. set_property(TARGET ${LIBRARY_NAME} PROPERTY CXX_STANDARD 11)
  52. set_property(TARGET ${LIBRARY_NAME} PROPERTY CXX_EXTENSIONS OFF)
  53. add_executable(${EXECUTABLE_NAME} src/main.cpp)
  54. set_property(TARGET ${EXECUTABLE_NAME} PROPERTY CXX_STANDARD_REQUIRED ON)
  55. set_property(TARGET ${EXECUTABLE_NAME} PROPERTY CXX_STANDARD 11)
  56. set_property(TARGET ${EXECUTABLE_NAME} PROPERTY CXX_EXTENSIONS OFF)
  57. set( CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/modules" )
  58. find_package(GLM REQUIRED)
  59. find_package(X11 REQUIRED)
  60. find_package(XExt REQUIRED)
  61. if ( SLOP_OPENGL )
  62. find_package(GLEW REQUIRED)
  63. find_package(OpenGL REQUIRED)
  64. find_package(GLX REQUIRED)
  65. find_package(XRender REQUIRED)
  66. # Ahhhh, finally this eliminates the segfault on preload.
  67. find_package(Threads REQUIRED)
  68. endif()
  69. include_directories(${X11_INCLUDE_DIR}
  70. ${GLM_INCLUDE_DIR}
  71. ${GLX_INCLUDE_DIR})
  72. target_link_libraries(${LIBRARY_NAME} ${X11_LIBRARIES}
  73. ${GLM_LIBRARIES}
  74. ${XEXT_LIBRARIES})
  75. if ( SLOP_OPENGL )
  76. include_directories( ${XEXT_INCLUDE_DIR}
  77. ${GLEW_INCLUDE_DIR}
  78. ${XRENDER_INCLUDE_DIR}
  79. ${OPENGL_INCLUDE_DIR} )
  80. target_link_libraries(${LIBRARY_NAME} ${OPENGL_LIBRARIES}
  81. ${XRENDER_LIBRARY}
  82. ${CMAKE_THREAD_LIBS_INIT}
  83. ${GLX_LIBRARY}
  84. ${GLEW_LIBRARIES})
  85. endif()
  86. target_link_libraries(${EXECUTABLE_NAME} ${LIBRARY_NAME} )
  87. if( CMAKE<3.7 )
  88. message( WARNING "CMake version is below 3.7, CMake version >= 3.7 is required for unicode support." )
  89. else()
  90. find_package(ICU COMPONENTS uc)
  91. set( SLOP_UNICODE TRUE CACHE BOOL "To enable or disable unicode support." )
  92. if ( SLOP_UNICODE AND ICU_FOUND )
  93. add_definitions(-DCXXOPTS_USE_UNICODE)
  94. include_directories( ${ICU_INCLUDE_DIR} )
  95. target_link_libraries(${EXECUTABLE_NAME} ${ICU_UC_LIBRARIES} )
  96. endif()
  97. endif()
  98. install( TARGETS ${EXECUTABLE_NAME} DESTINATION "${CMAKE_INSTALL_BINDIR}" )
  99. install( TARGETS ${LIBRARY_NAME} DESTINATION "${CMAKE_INSTALL_LIBDIR}" )
  100. install( FILES ${CMAKE_SOURCE_DIR}/src/slop.hpp DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}" COMPONENT development )
  101. install( FILES "${CMAKE_SOURCE_DIR}/${MANTARGET}" DESTINATION "${CMAKE_INSTALL_MANDIR}/man1" COMPONENT doc )