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- /* resource.hpp: Handles getting resources like textures and stuff.
- *
- * Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors).
- *
- * This file is part of Slop.
- *
- * Slop is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Slop is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Slop. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #ifndef N_RESOURCE_H_
- #define N_RESOURCE_H_
-
- #include <stdexcept>
- #include <stdlib.h>
- #include <cassert>
- #include <cstdio>
- #include <string>
- #include <unistd.h>
- #include <sys/types.h>
- #include <sys/param.h>
- #include <sys/types.h>
- #include <sys/stat.h>
- #include <pwd.h>
-
- namespace slop {
-
- class Resource {
- public:
- Resource();
- std::string getRealPath( std::string localpath );
- private:
- bool validatePath( std::string path );
- std::string usrconfig;
- };
-
- extern Resource* resource;
-
- }
-
- #endif // IS_RESOURCE_H_
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