naelstrof 9b43427abc introduced a sleep for opengl mode to prevent 100% cpu usage il y a 7 ans
..
cxxopts.hpp Switched to using a POSIX compliant argument parser. This will break scripts! sorry il y a 7 ans
framebuffer.cpp increased accuracy of mouse, some more shader polish il y a 7 ans
framebuffer.hpp flushed out shader support il y a 7 ans
gl_core_3_3.c moved over wayland port il y a 7 ans
gl_core_3_3.h moved over wayland port il y a 7 ans
glrectangle.cpp Fixed tabbing, and uncommented the transparency il y a 7 ans
glrectangle.hpp improved namespace clashing il y a 7 ans
keyboard.cpp Made slop be really aggressive with mouse and keyboard grabs. Failing to grab the mouse results in a fatal shutdown now. il y a 7 ans
keyboard.hpp improved namespace clashing il y a 7 ans
main.cpp Switched to using a POSIX compliant argument parser. This will break scripts! sorry il y a 7 ans
mouse.cpp Fixed a bug where an InputOnly window would be selected. il y a 7 ans
mouse.hpp improved namespace clashing il y a 7 ans
rectangle.cpp improved namespace clashing il y a 7 ans
rectangle.hpp improved namespace clashing il y a 7 ans
resource.cpp improved namespace clashing il y a 7 ans
resource.hpp improved namespace clashing il y a 7 ans
shader.cpp flushed out shader support il y a 7 ans
shader.hpp flushed out shader support il y a 7 ans
slop.cpp introduced a sleep for opengl mode to prevent 100% cpu usage il y a 7 ans
slop.hpp flushed out shader support il y a 7 ans
slopstates.cpp increased accuracy of mouse, some more shader polish il y a 7 ans
slopstates.hpp improved namespace clashing il y a 7 ans
window.cpp Fixed tabbing, and uncommented the transparency il y a 7 ans
window.hpp fixed nvidia transparency issues il y a 7 ans
x.cpp improved namespace clashing il y a 7 ans
x.hpp improved namespace clashing il y a 7 ans
xshaperectangle.cpp improved namespace clashing il y a 7 ans
xshaperectangle.hpp improved namespace clashing il y a 7 ans