- #include "rectangle.hpp"
-
- slop::Rectangle::Rectangle() {
- }
- slop::Rectangle::~Rectangle() {
- }
- void slop::Rectangle::setPoints( glm::vec2 p1, glm::vec2 p2 ) {
- }
- void slop::Rectangle::draw(glm::mat4& matrix) {
- }
- glm::vec4 slop::Rectangle::getRect() {
- return glm::vec4();
- }
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