.. |
framebuffer.cpp
|
fixed nvidia transparency issues
|
il y a 7 ans |
framebuffer.hpp
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improved namespace clashing
|
il y a 7 ans |
gl_core_3_3.c
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moved over wayland port
|
il y a 7 ans |
gl_core_3_3.h
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moved over wayland port
|
il y a 7 ans |
glrectangle.cpp
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Fixed tabbing, and uncommented the transparency
|
il y a 7 ans |
glrectangle.hpp
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improved namespace clashing
|
il y a 7 ans |
keyboard.cpp
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Made slop be really aggressive with mouse and keyboard grabs. Failing to grab the mouse results in a fatal shutdown now.
|
il y a 7 ans |
keyboard.hpp
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improved namespace clashing
|
il y a 7 ans |
main.cpp
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keep -n from consuming a parameter
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il y a 7 ans |
mouse.cpp
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Made slop be really aggressive with mouse and keyboard grabs. Failing to grab the mouse results in a fatal shutdown now.
|
il y a 7 ans |
mouse.hpp
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improved namespace clashing
|
il y a 7 ans |
options.cpp
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fixed slop from segfaulting when options were provided incorrectly
|
il y a 7 ans |
options.hpp
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cleaned up options
|
il y a 7 ans |
rectangle.cpp
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improved namespace clashing
|
il y a 7 ans |
rectangle.hpp
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improved namespace clashing
|
il y a 7 ans |
resource.cpp
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improved namespace clashing
|
il y a 7 ans |
resource.hpp
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improved namespace clashing
|
il y a 7 ans |
shader.cpp
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improved namespace clashing
|
il y a 7 ans |
shader.hpp
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improved namespace clashing
|
il y a 7 ans |
slop.cpp
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Don't attempt to grab keyboard if --nokeyboard. Thanks #63
|
il y a 7 ans |
slop.hpp
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added noopengl flag
|
il y a 7 ans |
slopstates.cpp
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improved namespace clashing
|
il y a 7 ans |
slopstates.hpp
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improved namespace clashing
|
il y a 7 ans |
window.cpp
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Fixed tabbing, and uncommented the transparency
|
il y a 7 ans |
window.hpp
|
fixed nvidia transparency issues
|
il y a 7 ans |
x.cpp
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improved namespace clashing
|
il y a 7 ans |
x.hpp
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improved namespace clashing
|
il y a 7 ans |
xshaperectangle.cpp
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improved namespace clashing
|
il y a 7 ans |
xshaperectangle.hpp
|
improved namespace clashing
|
il y a 7 ans |