naelstrof fa10482ead Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent 6 lat temu
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blur1.frag upped cmake requirement to match C++11 support 7 lat temu
blur1.vert increased accuracy of mouse, some more shader polish 7 lat temu
blur2.frag increased accuracy of mouse, some more shader polish 7 lat temu
blur2.vert increased accuracy of mouse, some more shader polish 7 lat temu
boxzoom.frag Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent 6 lat temu
boxzoom.vert added extra shader example. 6 lat temu
crosshair.frag Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent 6 lat temu
crosshair.vert increased accuracy of mouse, some more shader polish 7 lat temu
hippie.frag added more shader examples 7 lat temu
hippie.vert added more shader examples 7 lat temu
invert.frag added more shader examples 7 lat temu
invert.vert added more shader examples 7 lat temu
refract.frag added more shader examples 7 lat temu
refract.vert added more shader examples 7 lat temu
wiggle.frag increased accuracy of mouse, some more shader polish 7 lat temu
wiggle.vert increased accuracy of mouse, some more shader polish 7 lat temu