naelstrof fa10482ead Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
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blur1.frag upped cmake requirement to match C++11 support il y a 7 ans
blur1.vert increased accuracy of mouse, some more shader polish il y a 7 ans
blur2.frag increased accuracy of mouse, some more shader polish il y a 7 ans
blur2.vert increased accuracy of mouse, some more shader polish il y a 7 ans
boxzoom.frag Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
boxzoom.vert added extra shader example. il y a 7 ans
crosshair.frag Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
crosshair.vert increased accuracy of mouse, some more shader polish il y a 7 ans
hippie.frag added more shader examples il y a 7 ans
hippie.vert added more shader examples il y a 7 ans
invert.frag added more shader examples il y a 7 ans
invert.vert added more shader examples il y a 7 ans
refract.frag added more shader examples il y a 7 ans
refract.vert added more shader examples il y a 7 ans
wiggle.frag increased accuracy of mouse, some more shader polish il y a 7 ans
wiggle.vert increased accuracy of mouse, some more shader polish il y a 7 ans