mouse.hpp 1.5KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657
  1. /* mouse.hpp: Interfaces with x11 to grab mouse information.
  2. *
  3. * Copyright (C) 2014: Dalton Nell, Slop Contributors (https://github.com/naelstrof/slop/graphs/contributors).
  4. *
  5. * This file is part of Slop.
  6. *
  7. * Slop is free software: you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation, either version 3 of the License, or
  10. * (at your option) any later version.
  11. *
  12. * Slop is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with Slop. If not, see <http://www.gnu.org/licenses/>.
  19. */
  20. #ifndef N_MOUSE_H_
  21. #define N_MOUSE_H_
  22. #include <vector>
  23. #include <glm/glm.hpp>
  24. #include <X11/cursorfont.h>
  25. #include <iostream>
  26. #include "x.hpp"
  27. namespace slop {
  28. class Mouse {
  29. private:
  30. X11* x11;
  31. std::vector<glm::ivec2> buttons;
  32. Cursor xcursor;
  33. int currentCursor;
  34. Window findWindow( Window foo );
  35. int nodecorations;
  36. Window ignoreWindow;
  37. public:
  38. Window hoverWindow;
  39. void update();
  40. Mouse( X11* x11, int nodecorations, Window ignoreWindow );
  41. ~Mouse();
  42. void setCursor( int cursor );
  43. glm::vec2 getMousePos();
  44. void setButton( int button, int state );
  45. int getButton( int button );
  46. };
  47. extern Mouse* mouse;
  48. }
  49. #endif // N_MOUSE_H_