naelstrof b3e42e6ecd Reduced required OpenGL version to 3.0 7 年之前
..
cxxopts.hpp Switched to using a POSIX compliant argument parser. This will break scripts! sorry 7 年之前
framebuffer.cpp increased accuracy of mouse, some more shader polish 7 年之前
framebuffer.hpp Reduced required OpenGL version to 3.0 7 年之前
gl_core_3_0.c Reduced required OpenGL version to 3.0 7 年之前
gl_core_3_0.h Reduced required OpenGL version to 3.0 7 年之前
glrectangle.cpp reduced required GLSL version to 1.2 7 年之前
glrectangle.hpp Reduced required OpenGL version to 3.0 7 年之前
keyboard.cpp ignore arrowkey presses for cancelling selection. 7 年之前
keyboard.hpp ignore arrowkey presses for cancelling selection. 7 年之前
main.cpp slop now errors properly when a positional argument is supplied 7 年之前
mouse.cpp Fixed a bug where an InputOnly window would be selected. 7 年之前
mouse.hpp improved namespace clashing 7 年之前
rectangle.cpp improved namespace clashing 7 年之前
rectangle.hpp improved namespace clashing 7 年之前
resource.cpp improved namespace clashing 7 年之前
resource.hpp improved namespace clashing 7 年之前
shader.cpp flushed out shader support 7 年之前
shader.hpp Reduced required OpenGL version to 3.0 7 年之前
slop.cpp shader chains now properly blend their alpha. 7 年之前
slop.hpp flushed out shader support 7 年之前
slopstates.cpp Re-add arrow key adjustment during drags (again) 7 年之前
slopstates.hpp Re-added arrow key adjustment during drags. 7 年之前
window.cpp slop now blocks until window is destroyed 7 年之前
window.hpp Reduced required OpenGL version to 3.0 7 年之前
x.cpp improved namespace clashing 7 年之前
x.hpp improved namespace clashing 7 年之前
xshaperectangle.cpp slop now blocks until window is destroyed 7 年之前
xshaperectangle.hpp improved namespace clashing 7 年之前