naelstrof ccffce612a finished c interface to slop il y a 7 ans
..
cxxopts.hpp Switched to using a POSIX compliant argument parser. This will break scripts! sorry il y a 7 ans
framebuffer.cpp Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
framebuffer.hpp Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
glrectangle.cpp Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
glrectangle.hpp Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
keyboard.cpp ignore arrowkey presses for cancelling selection. il y a 7 ans
keyboard.hpp ignore arrowkey presses for cancelling selection. il y a 7 ans
main.cpp changing the interface to support pure C il y a 7 ans
mouse.cpp Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
mouse.hpp Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
rectangle.cpp improved namespace clashing il y a 7 ans
rectangle.hpp improved namespace clashing il y a 7 ans
resource.cpp improved namespace clashing il y a 7 ans
resource.hpp improved namespace clashing il y a 7 ans
shader.cpp Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
shader.hpp Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
slop.cpp finished c interface to slop il y a 7 ans
slop.hpp finished c interface to slop il y a 7 ans
slopstates.cpp Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
slopstates.hpp Re-added arrow key adjustment during drags. il y a 7 ans
window.cpp Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
window.hpp Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
x.cpp fixed memory leak, ICU libraries are now optional il y a 7 ans
x.hpp improved namespace clashing il y a 7 ans
xshaperectangle.cpp Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
xshaperectangle.hpp improved namespace clashing il y a 7 ans