13 Commits (14b0909113663c3049ba5755f121c4a64e4a4986)

Author SHA1 Message Date
  naelstrof 14b0909113 Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. 6 years ago
  naelstrof 0b66444ad4 namespaced opengl, added unicode support, (fixes #80) 7 years ago
  naelstrof 66237354da removed depth bit requirement to window creation, and smushed a bunch of memory leaks 7 years ago
  naelstrof f812b2a2cb increased accuracy of mouse, some more shader polish 7 years ago
  naelstrof 1aaadbb1f6 flushed out shader support 7 years ago
  naelstrof b185eada2e fixed nvidia transparency issues 7 years ago
  naelstrof 9df78697d9 now clearing all buffers 7 years ago
  naelstrof 4db2dbc6fe improved namespace clashing 7 years ago
  naelstrof 5775c18e1c slop no longer needs files installed to function, it can still load custom shaders from ~/.config/slop though 7 years ago
  naelstrof c423817ff1 some progress 7 years ago
  naelstrof 4a7c5fe6fb moved over wayland port 7 years ago
  Dalton Nell 3af00283a4 Added optional CMake flag CMAKE_OPENGL_SUPPORT to enable slop's OpenGL implementation. 9 years ago
  Dalton Nell 437eccc73b Added shader support 9 years ago