naelstrof
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fa10482ead
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Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent
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7 years ago |
naelstrof
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14b0909113
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Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81.
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7 years ago |
naelstrof
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0b66444ad4
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namespaced opengl, added unicode support, (fixes #80)
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7 years ago |
naelstrof
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66237354da
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removed depth bit requirement to window creation, and smushed a bunch of memory leaks
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7 years ago |
naelstrof
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f812b2a2cb
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increased accuracy of mouse, some more shader polish
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7 years ago |
naelstrof
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1aaadbb1f6
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flushed out shader support
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7 years ago |
naelstrof
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b185eada2e
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fixed nvidia transparency issues
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7 years ago |
naelstrof
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9df78697d9
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now clearing all buffers
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7 years ago |
naelstrof
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4db2dbc6fe
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improved namespace clashing
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7 years ago |
naelstrof
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5775c18e1c
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slop no longer needs files installed to function, it can still load custom shaders from ~/.config/slop though
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7 years ago |
naelstrof
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c423817ff1
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some progress
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7 years ago |
naelstrof
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4a7c5fe6fb
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moved over wayland port
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7 years ago |
Dalton Nell
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3af00283a4
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Added optional CMake flag CMAKE_OPENGL_SUPPORT to enable slop's OpenGL implementation.
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9 years ago |
Dalton Nell
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437eccc73b
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Added shader support
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9 years ago |