Nicolas Porcel
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db8055f3dc
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Fix 64 bit install
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7 years ago |
naelstrof
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e9bc4a7e22
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Added SLOP_OPENGL flag that makes OpenGL optional. (You shouldn't want this.)
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7 years ago |
naelstrof
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f4d9179987
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upped major version number, since library interface has changed. Most people shouldn\'t care about that though.
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7 years ago |
naelstrof
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8b8508a944
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upped version number
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7 years ago |
naelstrof
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1984fec136
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fixed memory leak, ICU libraries are now optional
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7 years ago |
naelstrof
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fa10482ead
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Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent
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7 years ago |
naelstrof
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14b0909113
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Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81.
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7 years ago |
naelstrof
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badecc298b
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Adjusted include order, slop now checks OpenGL version.
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7 years ago |
naelstrof
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0b66444ad4
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namespaced opengl, added unicode support, (fixes #80)
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7 years ago |
naelstrof
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66237354da
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removed depth bit requirement to window creation, and smushed a bunch of memory leaks
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7 years ago |
naelstrof
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b3e42e6ecd
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Reduced required OpenGL version to 3.0
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7 years ago |
naelstrof
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adf7329671
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shader chains now properly blend their alpha.
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7 years ago |
naelstrof
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7b5823071a
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upped version from merge
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7 years ago |
naelstrof
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2d2ba77ab5
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upped version
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7 years ago |
naelstrof
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91d8585893
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upped version number
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7 years ago |
naelstrof
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3b19860795
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Switched to using a POSIX compliant argument parser. This will break scripts! sorry
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7 years ago |
naelstrof
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90192110ec
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Fixed a bug where an InputOnly window would be selected.
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7 years ago |
naelstrof
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a65667346c
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upped cmake requirement to match C++11 support
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7 years ago |
naelstrof
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f812b2a2cb
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increased accuracy of mouse, some more shader polish
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7 years ago |
naelstrof
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1aaadbb1f6
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flushed out shader support
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7 years ago |
naelstrof
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d50c58c630
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fixed slop from segfaulting when options were provided incorrectly
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7 years ago |
naelstrof
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359b426b89
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keep -n from consuming a parameter
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7 years ago |
naelstrof
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3634e20f0e
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Made slop be really aggressive with mouse and keyboard grabs. Failing to grab the mouse results in a fatal shutdown now.
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7 years ago |
naelstrof
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8a4f1c20f2
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Don't attempt to grab keyboard if --nokeyboard. Thanks #63
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7 years ago |
naelstrof
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3a70901e0a
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fixed slop crashing when failing to grab keyboard for real
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7 years ago |
naelstrof
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eeadb3437a
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slop should no longer crash grabbing the keyboard
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7 years ago |
naelstrof
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e87468bacf
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improved backward compatibility.
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7 years ago |
naelstrof
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38d4f6c1a1
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Fixed tabbing, and uncommented the transparency
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7 years ago |
naelstrof
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b185eada2e
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fixed nvidia transparency issues
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7 years ago |
naelstrof
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0c7f1eae07
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added noopengl flag
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7 years ago |
naelstrof
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9df78697d9
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now clearing all buffers
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7 years ago |
naelstrof
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e787f1b15a
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Set an always on top atom to tell the window manager to keep slop on top.
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7 years ago |
Foster McLane
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24ca6151d1
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fix compilation on Gentoo and probably most distributions
closes #56
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7 years ago |
naelstrof
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4db2dbc6fe
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improved namespace clashing
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7 years ago |
naelstrof
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ebd1b98f9d
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pretty much done now
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7 years ago |
naelstrof
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5fbbd48916
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Now slop will just fallback to the xshape extension if opengl fails.
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7 years ago |
naelstrof
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33adb69592
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improved library-ness
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7 years ago |
naelstrof
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75e04cce02
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librarified slop
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7 years ago |
naelstrof
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dbe3e4f987
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added delay to legacy updates to fix lag, and prevented mouse from selecting unmapped windows
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7 years ago |
naelstrof
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d9ac7ad9ae
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added a prototype legacy mode
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7 years ago |
naelstrof
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1ad1b4e23a
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Removed yet another dependency
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7 years ago |
naelstrof
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5775c18e1c
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slop no longer needs files installed to function, it can still load custom shaders from ~/.config/slop though
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7 years ago |
naelstrof
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bf24bc367c
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added version flag
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7 years ago |
naelstrof
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0faea5852c
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added window detection
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7 years ago |
naelstrof
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e20e54cbf0
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getting closer
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7 years ago |
naelstrof
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c423817ff1
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some progress
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7 years ago |
naelstrof
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4a7c5fe6fb
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moved over wayland port
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7 years ago |
Vlad Glagolev
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2d1776aebf
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check for OpenGL requirements only when GL support has been enforced
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8 years ago |
naelstrof
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e063690c8d
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Implemented highlight feature for OpenGL.
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9 years ago |
naelstrof
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65acba31ae
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Fixed an issue where slop doesn't know where the shaders are located, by adding another CMake variable and fixed refract fragment shader.
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9 years ago |