14 Révisions (e9bc4a7e22ef76be3f06b3e17e2ef132d6f484fa)

Auteur SHA1 Message Date
  naelstrof fa10482ead Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent il y a 7 ans
  naelstrof 14b0909113 Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. il y a 7 ans
  naelstrof 0b66444ad4 namespaced opengl, added unicode support, (fixes #80) il y a 7 ans
  naelstrof 66237354da removed depth bit requirement to window creation, and smushed a bunch of memory leaks il y a 7 ans
  naelstrof f812b2a2cb increased accuracy of mouse, some more shader polish il y a 7 ans
  naelstrof 1aaadbb1f6 flushed out shader support il y a 7 ans
  naelstrof b185eada2e fixed nvidia transparency issues il y a 7 ans
  naelstrof 9df78697d9 now clearing all buffers il y a 7 ans
  naelstrof 4db2dbc6fe improved namespace clashing il y a 7 ans
  naelstrof 5775c18e1c slop no longer needs files installed to function, it can still load custom shaders from ~/.config/slop though il y a 7 ans
  naelstrof c423817ff1 some progress il y a 7 ans
  naelstrof 4a7c5fe6fb moved over wayland port il y a 7 ans
  Dalton Nell 3af00283a4 Added optional CMake flag CMAKE_OPENGL_SUPPORT to enable slop's OpenGL implementation. il y a 9 ans
  Dalton Nell 437eccc73b Added shader support il y a 9 ans