263 Commits (b8e1c488b9c75df1d148e1a47270c21b72eb4bc8)
 

Author SHA1 Message Date
  David Seifert b8e1c488b9 Make SONAME equal to the PROJECT_VERSION 7 years ago
  Dalton Nell bbb735a11a
Merge pull request #93 from SoapGentoo/fix-cmake 7 years ago
  David Seifert 1f74b121d5 Do not compress manpage 7 years ago
  David Seifert 5a299816f0 Modernise CMake 7 years ago
  Dalton Nell 25c133eba8 Merge pull request #87 from Nicop06/fix-install-lib64 7 years ago
  Nicolas Porcel db8055f3dc Fix 64 bit install 7 years ago
  naelstrof d7c12dd5d7 fixed typo 7 years ago
  naelstrof 4482565079 Merge branch 'master' of github.com:naelstrof/slop 7 years ago
  naelstrof e9bc4a7e22 Added SLOP_OPENGL flag that makes OpenGL optional. (You shouldn't want this.) 7 years ago
  Dalton Nell 542383610d Merge pull request #84 from AloisMahdal/fedora_copr 7 years ago
  Alois Mahdal 3e37b45c5e Added my Fedora COPR (experimental repo) 7 years ago
  naelstrof f4d9179987 upped major version number, since library interface has changed. Most people shouldn\'t care about that though. 7 years ago
  naelstrof ccffce612a finished c interface to slop 7 years ago
  naelstrof 93273d564f changing the interface to support pure C 7 years ago
  naelstrof 8b8508a944 upped version number 7 years ago
  naelstrof 1984fec136 fixed memory leak, ICU libraries are now optional 7 years ago
  naelstrof 1f884e211a fixed border detection on certain window managers (pretty much just mutter). 7 years ago
  naelstrof fa10482ead Use mix now in shader examples, also replaced a bunch of tabs with spaces to make it consistent 7 years ago
  naelstrof 1dd26ac8fe added extra shader example. 7 years ago
  naelstrof 14b0909113 Finally fixed the dumb nvidia segfault on preload, also re-added GLEW as a dependency, pthreads is now required. Fixes #83, #81. 7 years ago
  naelstrof badecc298b Adjusted include order, slop now checks OpenGL version. 7 years ago
  naelstrof 0b66444ad4 namespaced opengl, added unicode support, (fixes #80) 7 years ago
  naelstrof 66237354da removed depth bit requirement to window creation, and smushed a bunch of memory leaks 7 years ago
  naelstrof b3e42e6ecd Reduced required OpenGL version to 3.0 7 years ago
  naelstrof adf7329671 shader chains now properly blend their alpha. 7 years ago
  naelstrof 7b5823071a upped version from merge 7 years ago
  Dalton Nell 97d200f40a Merge pull request #78 from Streetwalrus/master 7 years ago
  Dan Elkouby 6afaf87485 Re-add arrow key adjustment during drags (again) 7 years ago
  naelstrof 2d2ba77ab5 upped version 7 years ago
  naelstrof 170a6d0a80 slop now blocks until window is destroyed 7 years ago
  naelstrof ee76d8e0dc reduced required GLSL version to 1.2 7 years ago
  naelstrof 91d8585893 upped version number 7 years ago
  naelstrof ec39dfc079 simplified rendering code 7 years ago
  naelstrof d482546922 added more shader examples 7 years ago
  naelstrof ab41bb7d3c slop now errors properly when a positional argument is supplied 7 years ago
  naelstrof ccb020ce29 Re-added arrow key adjustment during drags. 7 years ago
  naelstrof dcb9364586 ignore arrowkey presses for cancelling selection. 7 years ago
  naelstrof 9b43427abc introduced a sleep for opengl mode to prevent 100% cpu usage 7 years ago
  naelstrof 3b19860795 Switched to using a POSIX compliant argument parser. This will break scripts! sorry 7 years ago
  naelstrof 90192110ec Fixed a bug where an InputOnly window would be selected. 7 years ago
  naelstrof a65667346c upped cmake requirement to match C++11 support 7 years ago
  Dalton Nell 7e04e89aa9 fixed readmex3 7 years ago
  Dalton Nell 9529fa3674 fixed readmex2 7 years ago
  Dalton Nell ebbbb3dab1 fixed table in readme 7 years ago
  naelstrof b8acd68dc2 Merge branch 'master' of github.com:naelstrof/slop 7 years ago
  naelstrof df3bd41ddd updated readme 7 years ago
  Dalton Nell 3fa0eaeb15 Merge pull request #65 from nylen/add/gitignore 7 years ago
  naelstrof f812b2a2cb increased accuracy of mouse, some more shader polish 7 years ago
  James Nylen 3a5664cfe5 Add .gitignore 7 years ago
  naelstrof 1aaadbb1f6 flushed out shader support 7 years ago