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framebuffer.cpp
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now clearing all buffers
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8 anni fa |
framebuffer.hpp
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improved namespace clashing
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8 anni fa |
gl_core_3_3.c
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moved over wayland port
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8 anni fa |
gl_core_3_3.h
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moved over wayland port
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8 anni fa |
glrectangle.cpp
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improved namespace clashing
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8 anni fa |
glrectangle.hpp
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improved namespace clashing
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8 anni fa |
keyboard.cpp
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improved namespace clashing
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8 anni fa |
keyboard.hpp
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improved namespace clashing
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8 anni fa |
main.cpp
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added noopengl flag
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8 anni fa |
mouse.cpp
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improved namespace clashing
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8 anni fa |
mouse.hpp
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improved namespace clashing
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8 anni fa |
options.cpp
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added noopengl flag
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8 anni fa |
options.hpp
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cleaned up options
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8 anni fa |
rectangle.cpp
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improved namespace clashing
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8 anni fa |
rectangle.hpp
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improved namespace clashing
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8 anni fa |
resource.cpp
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improved namespace clashing
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8 anni fa |
resource.hpp
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improved namespace clashing
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8 anni fa |
shader.cpp
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improved namespace clashing
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8 anni fa |
shader.hpp
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improved namespace clashing
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8 anni fa |
slop.cpp
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added noopengl flag
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8 anni fa |
slop.hpp
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added noopengl flag
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8 anni fa |
slopstates.cpp
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improved namespace clashing
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8 anni fa |
slopstates.hpp
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improved namespace clashing
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8 anni fa |
window.cpp
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Set an always on top atom to tell the window manager to keep slop on top.
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8 anni fa |
window.hpp
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improved namespace clashing
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8 anni fa |
x.cpp
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improved namespace clashing
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8 anni fa |
x.hpp
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improved namespace clashing
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8 anni fa |
xshaperectangle.cpp
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improved namespace clashing
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8 anni fa |
xshaperectangle.hpp
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improved namespace clashing
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8 anni fa |